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pponto

2
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A member registered Jun 09, 2020

Recent community posts

(1 edit)

First of all, I love the adventure genre and the whole idea of the game. After playing today, in 2024, I will point out some things that I believe can create more interests and make a game really different from other walking/talking games:

Changes - Just like in The Year After, it would be very interesting to see direct results in the city or university according to the conclusions of the missions, making the university completely different after the break, thanks to the character's actions. I saw this in the garden and with the aquarium in the room, I found it very interesting. I believe this could change the reaction of some actors too? Who knows!

Interactions - Create more interactive objectives in the game, perhaps marking them lightly to make finding them easier, increasing the characters' lore.

Point out a few things to improve game play:

1 - Increase speed on the correct route.

2 - In the menu, give the option to play the mini games. Create a score with actors from the game, perhaps? (example, the teacher who wanted the aquarium could appear there!)

3 - Improve the character's exit from the bike, allowing her to cross the bike without problems when getting off

Now something for you, developer:

Provide a paid version in development that would allow updates to the game at no additional cost. I don't know if it's possible on the platform.

Thank you very much for all your work on your channel, you have been a great inspiration.

Best of luck with the rest of the game's development, I'll be waiting and will definitely purchase it.

So amazing job. The game is btfl and fluid, unique art. But the quests names with led Zeppelin songs... U catch me from the heart. Waiting for next phase, dango deserve that. Thank you